Feels sizeable i mean since its a combination crowded slums and old town there's always crevices and alleyways, New comments cannot be posted and votes cannot be cast. Press question mark to learn the rest of the keyboard shortcuts. The map is nearly 29 square miles, or about the size of Manhattan, New York, and is 100% explorable. It feels rich and detailed and because of the hazards on the way, traversing the map is an adventure every time. You can go to from one side to the other with no loading. I feel like it's new to me in a Zombie game. I haven't even gotten to old town yet but I'm stoked. I have watched some bis on utube and the game looks really entertaining. ^ And the new expansion coming on Feb 9th Doubles the size of the map so far. The map seems way bigger because the fastest way from one side to the other is up and over building. I would hazard a guess that the entire DL map would be smaller than the city of Los Santos.

The devs 2 hour game play vid explains how big the game is, if I remember correctly they are also refering to the fact that the game covers multiple platform levels... which dead island could not. Am I missing something? Damn it, I thought I'd seen the entire map. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. More than 4 times bigger than all of Dead Island. This game allows you to free roam the entire map… The Slums are larger, but the buildings are fewer floors. I feel like it's new to me in a Zombie game. © Valve Corporation.

© Valve Corporation. Dying Light logo, icons, map & text are the property of Techland and used without permissionTechland and used The map seems way bigger because the fastest way from one side to the other is up and over building. This may be where the confusion from the writer of the article lies. i spent 15 hours already just ♥♥♥♥♥♥♥ around, and haven't even scratched the story. This is also counting all interior play spaces.

Some games have massive land area maps, but you can only explore a percentage of it. I was pretty shocked, but the difference between traversing the slims and traversing the Old Town was pretty awesome; suffice to say, I'm very content with the map's size, even if it's comparatively small. I've been considering on picking this up but I am curious on how big the world is and wether it had 'instanced' kind of zones like Skyrim or Dragon Age or if it is a persistent world. the slums map is not the only map you have, you go to a city later. This is a good assessment. Two areas: The Slums and Old Town. also the game is 50hours plus from what the devss said. It's instanced when you take the elevator or enter certain buildings. Your one source for all things Xbox on Reddit! So, don't get me wrong, I've been following this game for a long time, but the map doesn't look that big? Both maps together will keep you busy for quite some time. So, don't get me wrong, I've been following this game for a long time, but the map doesn't look that big? Keep in mind, map size doesn't equate to how enjoyable exploring the map will be...even in Dead Island, some maps were a slog because of meaningless or copy+paste space. I'm level 12 so far. I've put about 10 hours into it so far and the world feels bigger than the map leads it to be.

Oldtown seems big, not unmanageably but it does take time to travel based on missions. The second area, Old Town has taller buildings and more of an Assassin's Creed feel. As mentioned it isn't as big as far as I can tell but to put it into perspective when gta uses cars... would you want to run on foot a map from bottom to top the size of gta5? level 2. Unlike most other "open world" games in cities it seems that all buildings are fully furnished and can be entered. But its close I think, i'd say about half the size, maybe a little more. Even if you do the story quest only, your basically traveling back and forth passing the same area most of the time. But yeah, the devs have said in gameplay that it's much bigger than Dead Island was.

Its not about map size it's about game experience and this game is soo good, Cool thanks guys, this put everything into perspective, have a nice day.

Pretty big traveling on foot. Pretty good size; feels bigger than it may appear because of the good parkour elements and verticality (being able to climb almost everything). All rights reserved. Map size is actually around medium.

Big enough that I was content with the first city, then they went and opened up a whole new city. There's under water caves and tunnels. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. In addition, you can go into many structures and there are hidden underwater tunnels and caves. I've been doing all the side quests I can and searching for materials. But most of the times it's fully accessible. At about the two minute mark he mentions the gameworld size is 2-3 times bigger than in the Dead Island … If you loved dead island, this will be 10x better. You can go into almost any building... jump on roofs... climb walls... you know monkey stuff... the map has multiple parts/sections revealed by the devs on a live stream because they were in old town and in the demos it was in the slums area. Not too big not too small. It's not huge, but no fast travel makes it feel like it is. There are also two different zones that I know of so far, which are slums and oldtown. I had the game since friday for ps4. There are however 2 maps and each of the maps is an instance and are loaded when going from one to the other. Map size is actually around medium. I'm very content with the map's size, even if it's comparatively small. How big is Dying Light's world?

Español - Latinoamérica (Spanish - Latin America), https://www.youtube.com/watch?v=Rusp3PRC-UA. Unofficial Dying Light Interactive Map. Technically speaking since the Following map was the size of both Slums/Old Town, the new game would be 4x the size of the Following map. By using our Services or clicking I agree, you agree to our use of cookies. It only seems big to some people because the game keeps making you going back and forth to the same area for questing. There are typical loading screens when going from day the bottom of the main tower to the top using the elevator.

It's pretty big, not gta5 big but about the size of the city in gta5 without all the country and mountains. Havent been able to find any specific discussions about the other map but in this Youtube video the guy had an interview with a producer. In other words, it is not just the map that is large, it is the game. Namely, we know that the game will only ever show 50% of its content in a single playthrough, which means this enormous game world will change dynamically and on-the-fly.. RTX, too, is going to be a big draw in Dying Light 2, as the developers have been working on the game with that in mind for quite some time now. around 20-25 GB,the PR that they gived to big youtubers was 9,4 gb with 2 out of 5 regions unlocked. Bigger than Dead Rising for sure. All trademarks are property of their respective owners in the US and other countries. 3.1415926535897932384626433832795028841971693993751058, if it 4 times bigger than dead island thats just so cool. All rights reserved. Cookies help us deliver our Services. Press J to jump to the feed. I got confirmation from the devs directly that the new game is 4x slums/old town maps only. Sooooo.. Map size alone won't be enough to keep things interesting, of course. Its not as big as GTAV i'd say, but GTAV is massive so its a little unfair compairing that with other games. It only seems big to some people because the game keeps making you going back and forth to the same area for questing. Comparing it to other games is pointless. The world is open and not instanced. Español - Latinoamérica (Spanish - Latin America). The map size is good. All trademarks are property of their respective owners in the US and other countries. The Slums; Old Town; The Countryside; facebook; twitter; Created by lordfiSh (orginal Code from witcher3map.com / untamed0) For the full list of Javascript libraries used, click here. hello there , im planning in buying this game , so how big is it compare to gta v?? Am I missing something? And there are two areas, one is unlocked a little later in the game. Even if you do the story quest only, your basically traveling back and forth passing the same area most of the time.

licensed under CC BY-NC-SA. Approximately 5 km2 total.

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